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Shadow of mordor concept art
Shadow of mordor concept art











We’d always just circle back to this idea, so as time went on it became more salient. Me and my business partner Tyler Sigmund and I, we would just get together weekly or bi-weekly, have a couple of drinks, and talk about games and movies. So we just found that to be really, it started out as sorta charming and ironic and funny, and then the more we talked about it the more we said “no, there’s a game here.” You hope they’re good at their job, and pretty soon you’re fighting for your life against these horrible pig creatures, running out of food, and contracting syphilis.

shadow of mordor concept art

It’s probably the worst job ever, especially if you’re just paired up with all these guys that don’t even know. ‘Cos when you actually start thinking about what it would be like to be an adventurer, it would be pretty awful. It started out with talking about the human part of adventuring and then grew to the stress and awfulness that is actually entailed. The Thing, where these groups of people are put under extreme duress and pressure and what that actually does to people. What about the human cost to adventuring? And then we started talking about movies like Aliens or Alive or Band of Brothers. And then, it just gathered momentum and snowballed from there. If I was underground fighting skeletons I’d be shit scared.” And we were chuckling about that and then kinda stopped laughing and were like, “why don’t RPG’s ever talk about the sword-arm and not the sword?” Ya know? They’re all about the sword and not about the guy who’s swinging it. So I was just kinda joking, ya know, “It wouldn’t really matter how big my shoulder pads were. I play MMO’s from time to time, and you know the gear progression is really important in those types of games.

shadow of mordor concept art shadow of mordor concept art

Where was the first spark where you were sitting there and just went, “Oh, we should make Darkest Dungeon!”Ĭhris Bourassa (C): Well, the initial seed of the idea came as almost a reaction to the existing RPG’s that are out there. Sheldon (S): Where would you say was the main inspiration for Darkest Dungeon.

shadow of mordor concept art

Thinking that I’ll either not hear back from them or receive a quick and generic “thank you for your time but no” message, I was quickly shown how wrong I can be when an email within four minutes just stated in reply, “I’d be happy to.” In this interview, Bourassa discusses his success on Kickstarter and his inspiration for creating Darkest Dungeon. After starting my review of Darkest Dungeon, I decided to email Red Hook Studios asking for an interview with Chris Bourassa, head of Red Hook Studios and co-creator of Darkest Dungeons.













Shadow of mordor concept art